| Gottacon Green Tide | |
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Cow Lineman
Posts : 44 Join date : 2012-01-30
| Subject: Gottacon Green Tide Fri Nov 02, 2012 9:57 pm | |
| Here is one stab at a list. It will NOT be competetive, I will have MINIMAL practice games, I have LIMITED models to choose from, some words WILL be capatilized.
***1750*** HQ 193 -Big Mek 85 --Kustom Force Field
-Warboss 108 --Power Klaw --Twin-linked shoota --'Eavy Armour --Cybork body --Ammo runt
ELITES 300 -Lootas (10) 150
-Lootas (10) 150
TROOPS 1102 -Slugga Boyz (30) 245 --Rokkit Launcher (3) --Nob ---Power Klaw
-Slugga Boyz (30) 245 --Rokkit Launcher (3) --Nob ---Power Klaw
-Shoota Boyz (30) 230 --Big Shoota (3) --Nob ---Power Klaw
-Slugga Boyz (20) 155 --Big Shoota (3) --Nob ---Power Klaw
-Slugga Boyz (20) 155 --Big Shoota (3) --Nob ---Power Klaw
-Grotz (19) 72 --Runtherd --Grot prod
FAST ATTACK 155 -Stormboyz (10) 155 --Nob ---Power Klaw
I plan on throwing a few different lists up so you guys can pick and choose the best out of those. If I were to ease up on the troops, should I lean toward fast stuff or kans n' dreads? Is 4+ armour any good these days. I assume a unit of 'Ard boyz is still a little too pricy for the 4+? | |
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Cow Lineman
Posts : 44 Join date : 2012-01-30
| Subject: Re: Gottacon Green Tide Fri Nov 02, 2012 10:28 pm | |
| Oh, and here are some modules to discuss. Pick and choose some of these to add/merge/swap with other units already in the list. Many specific options and loadouts are changable, so things can be modified a bit. So long as I have the appropriet models for them.
KanDredd Spirits 330
-Deff Dredd 120 -DCCW (2) -Grot riggers -Armour plates
-Killa Kanz 210 -KMB (3) -Grot riggers (3) -Armour plates (3)
Koptakazee Attack Pattern Gyroshima 555
-Deff Kopters (5) 300 -Rokkits (5) -Buzzsaw (3)
-Deff Kopters (4) 255 -Rokkits (4) -Buzzsaw (3)
Koptakazee Attack Pattern Rising Gun 555
Deff Kopters (3) 185 -Rokkits (3) -Buzzsaw (2)
Deff Kopters (3) 185 -Rokkits (3) -Buzzsaw (2)
Deff Kopters (3) 185 -Rokkits (3) -Buzzsaw (2)
Fire Truck 245
-Battlewagon 110 -Grot riggers -Armour plates -Big shoota
-Burna Boyz (9) 135 -Mekboy
Law of the Klaw 216
-Warboss 108 --Power Klaw --Twin-linked shoota --'Eavy Armour --Cybork body
-Warboss 108 --Power Klaw --Kombi Rokkit --'Eavy Armour --Cybork body
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srg Star Player
Posts : 322 Join date : 2012-02-06
| Subject: Re: Gottacon Green Tide Sat Nov 03, 2012 10:41 am | |
| I think you can do some good things with these guys.
First, I would adjust to 3 x 7 Lootas, if you can or 7, 7, 6 if you only have the 20 you have listed here.
Second, I would try and fit Koptakazee Attack Pattern Rising Gun in as further fire support, however dont pay the points for the Buzzsaws.
You could drop one of the 20 strong slugga boy squads, and the Nob from the Shoota Boy blob. If you use the shoota boyz to anchor your center, the other 2 30 strong blobs can protect it, keep your KFF in that squad.
Something like this?
KFF
7 Loota 7 Loota 6 Loota
30 Slugga, 3 Rokkit, Nob, Klaw 30 Slugga, 3 Rokkit, Nob, Klaw 30 Shoota, 3 Big Shoota (KFF) 20 Slugga, 2 Big Shoota, Nob, Klaw (Could you turn this into a Trukk Boyz squad, with a Warboss perhaps or even Nobz + Warboss?) 20 Grots!
3 Kopters, 3 Rokkit 3 Kopters, 3 Rokkit 3 Kopters, 3 Rokkit | |
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Gideus The Commissioner
Posts : 198 Join date : 2012-01-30 Age : 45
| Subject: Re: Gottacon Green Tide Sat Nov 03, 2012 10:47 am | |
| I like srg's ideas. Also, Cow, I LOVE the names you came up with for your "modules" | |
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Cow Lineman
Posts : 44 Join date : 2012-01-30
| Subject: Re: Gottacon Green Tide Sat Nov 03, 2012 2:28 pm | |
| Wow, srg, I actually love that list. Ya okay, leave 0ff buzzsaws. Minus 1 pk nob, saves 35 points, but why would it be not neccessary? Because they are just going to be the anchor in the middle?
I think I can do 7,7,7 lootas. The nobz + warboss *can* work, but they are black reach ones with nothin' but sluggas and choppas. Maybe bioniks, and that one pk nob from the shoota boys. But I'm uncertain of this unit's potential and survivsbility. But they'd be scoring!
Oh ya, and thanks gideus!
I shall continue to ponder this list. | |
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srg Star Player
Posts : 322 Join date : 2012-02-06
| Subject: Re: Gottacon Green Tide Sat Nov 03, 2012 4:17 pm | |
| You dont actually look to assault with that shoota blob, just sit there and soak up damage. With 2 Slugga Mobs, with Nobz with PK's, you have a huge screen to prevent assaults against the Shootas.
You could even throw 'eavy armour on the rest of the nobs.
If you have a Trukk, just take that last squad of Sluggas and do something like
Warboss Nob, Klaw Sluggas x 10 Trukk
That can be your deep insertion (bwahah) squad that gets into the opponent deployment zone, I wouldnt bother with Nobz with just choppas, too expensive. | |
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Cow Lineman
Posts : 44 Join date : 2012-01-30
| Subject: Re: Gottacon Green Tide Sat Nov 03, 2012 5:03 pm | |
| That sounds great, there is only one minor snagg. My trukk is second edition. Looks kinda goofy, though it IS assembled and painted(somewhat). | |
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srg Star Player
Posts : 322 Join date : 2012-02-06
| Subject: Re: Gottacon Green Tide Sat Nov 03, 2012 7:15 pm | |
| Well, I do have one partially (mostly) assembled, if your interested. | |
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Cow Lineman
Posts : 44 Join date : 2012-01-30
| Subject: Re: Gottacon Green Tide Sat Nov 03, 2012 7:30 pm | |
| What do you think, maybe you bring it for the 'con, I practice with my trukk? Yours isn't painted at all is it? I don't know if that would affect my decision or not.... | |
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Gideus The Commissioner
Posts : 198 Join date : 2012-01-30 Age : 45
| Subject: Re: Gottacon Green Tide Sat Nov 03, 2012 8:02 pm | |
| Practice psychological warfare....scream "WAAAAAGH" every turn, then move guys and roll well and you'll do fine | |
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srg Star Player
Posts : 322 Join date : 2012-02-06
| Subject: Re: Gottacon Green Tide Sat Nov 03, 2012 8:16 pm | |
| - Cow wrote:
- What do you think, maybe you bring it for the 'con, I practice with my trukk? Yours isn't painted at all is it? I don't know if that would affect my decision or not....
Its not painted no. | |
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Cow Lineman
Posts : 44 Join date : 2012-01-30
| Subject: Re: Gottacon Green Tide Sun Nov 04, 2012 12:54 pm | |
| 155 points left to put into this list. I can fit a trukk unit, but I feel I need more defense-like units. Right now in this list, what unit will sit on a home objective? I can add a unit of grotz, either 20 at 67, or 30 at 120 or 135. But that leave a handful of unused points and no real punch. The way I see it I can really only get one more unit. Any suggestions?
***1595*** HQ 190 -Big Mek 85 --Kustom Force Field
-Warboss 105 --Power Klaw --Twin-linked shoota --'Eavy Armour --Cybork body
ELITES 315 -Lootas (7) 105
-Lootas (7) 105
-Lootas (7) 105
TROOPS 685 -Slugga Boyz (30) 245 --Rokkit Launcher (3) --Nob ---Power Klaw
-Slugga Boyz (30) 245 --Rokkit Launcher (3) --Nob ---Power Klaw
-Shoota Boyz (30) 195 --Big Shoota (3)
FAST ATTACK 405 -Deff Koptas (3) 135 --Rokkits
-Deff Koptas (3) 135 --Rokkits
-Deff Koptas (3) 135 --Rokkits | |
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Night Lord Pro
Posts : 193 Join date : 2012-01-30
| Subject: Re: Gottacon Green Tide Sun Nov 04, 2012 2:06 pm | |
| I have a painted trukk you can use I have not had much success myself with foot Nobz either. very much like srgs suggestions. helping the MSU of your lootas and koptas will give you more options, and create more difficulty in choice for your opponent. a Trukk, Stormboyz and Kopta units will provide a good bunch of pressure so your opponent doesn't have time to shoot at the 100+ boyz till turn 3.... | |
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Cow Lineman
Posts : 44 Join date : 2012-01-30
| Subject: Re: Gottacon Green Tide Sun Nov 04, 2012 9:04 pm | |
| So.... you suggest trukk boyz then? And put the warboss in that?
Do you think I have enough defense? If one unit has to hold a home objective, would it be the shoota boyz? But then it is only 60 boyz attacking that can score objectives. (And I guess the trukkers) | |
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Gideus The Commissioner
Posts : 198 Join date : 2012-01-30 Age : 45
| Subject: Re: Gottacon Green Tide Sun Nov 04, 2012 9:07 pm | |
| One troop defends, two rush, lootas blow away anything that threatens them? Warboss, trucks and deff koptas to taste. | |
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Night Lord Pro
Posts : 193 Join date : 2012-01-30
| Subject: Re: Gottacon Green Tide Mon Nov 05, 2012 8:22 am | |
| 4-5 troops will be a requirement for winning a majority of your games, unless you play to annihilate....
Trukk boyz intercept the threat that you want your WB to kill..... could be Ghazskull??? | |
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srg Star Player
Posts : 322 Join date : 2012-02-06
| Subject: Re: Gottacon Green Tide Mon Nov 05, 2012 10:51 am | |
| Another thought I had, drop 1 squad of Koptas, and get a Biker Boss/Bike Squad going? | |
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Gideus The Commissioner
Posts : 198 Join date : 2012-01-30 Age : 45
| Subject: Re: Gottacon Green Tide Wed Nov 07, 2012 12:37 pm | |
| You're only using what you have yes Cow? Any chance of maybe borrowing from others perhaps? Or do you only want your stuff and painted? | |
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Cow Lineman
Posts : 44 Join date : 2012-01-30
| Subject: Re: Gottacon Green Tide Thu Nov 08, 2012 10:50 am | |
| well, not all my stuff is fully painted so I don't reallly care too much about that. I wouldn't want so much of my army to be so borrowed that A: I can't practice with it. and B: It can't say "yes, this is my army." Borrowing a trukk seems just fine though.
Now does KFF go with one of the attacking mobs? And I also hesr deffkoptas will be worth it to outflank. Of course, that is something I shpuld try out for myself. | |
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srg Star Player
Posts : 322 Join date : 2012-02-06
| Subject: Re: Gottacon Green Tide Thu Nov 08, 2012 12:04 pm | |
| I would probably keep the KFF in the back, as your warlord just hanging out with the shoota's giving them a 5+ and being annoying. | |
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Gideus The Commissioner
Posts : 198 Join date : 2012-01-30 Age : 45
| Subject: Re: Gottacon Green Tide Mon Nov 12, 2012 1:26 pm | |
| Are you going to have any chance of playtesting your army before the Con cow? | |
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Cow Lineman
Posts : 44 Join date : 2012-01-30
| Subject: Re: Gottacon Green Tide Mon Nov 12, 2012 2:56 pm | |
| I should have some chance to play test. Not sure how much though.
If the KFF is in the back, it may be too redundant as they will most likely be in cover or something. | |
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Cow Lineman
Posts : 44 Join date : 2012-01-30
| Subject: Re: Gottacon Green Tide Sun Jan 06, 2013 3:21 pm | |
| With 12 'Ard Boyz:
***1750*** HQ 190 -Big Mek 85 --Kustom Force Field
-Warboss 105 --Power Klaw --Twin-linked shoota --'Eavy Armour --Cybork body
ELITES 315 -Lootas (7) 105
-Lootas (7) 105
-Lootas (7) 105
TROOPS 752 -Slugga Boyz (30) 245 --Rokkit Launcher (3) --Nob ---Power Klaw
-Slugga Boyz (30) 245 --Rokkit Launcher (3) --Nob ---Power Klaw
-Shoota Boyz (30) 195 --Big Shoota (3)
-'Ard Boyz (12) 155 --'Eavy Armour --Nob ---Power Klaw
FAST ATTACK 405 -Deff Koptas (3) 135 --Rokkits
-Deff Koptas (3) 135 --Rokkits
-Deff Koptas (3) 135 --Rokkits
With a few grotz and minimized trukk unit
-Big Mek 85 --Kustom Force Field
-Warboss 105 --Power Klaw --Twin-linked shoota --'Eavy Armour --Cybork body
ELITES 315 -Lootas (7) 105
-Lootas (7) 105
-Lootas (7) 105
TROOPS 838 -Slugga Boyz (30) 245 --Rokkit Launcher (3) --Nob ---Power Klaw
-Slugga Boyz (30) 245 --Rokkit Launcher (3) --Nob ---Power Klaw
-Shoota Boyz (30) 195 --Big Shoota (3)
-Trukk Boyz (10) 95 --Trukk
-Grotz (16) 58 --Runtherd
FAST ATTACK 405 -Deff Koptas (3) 135 --Rokkits
-Deff Koptas (3) 135 --Rokkits
-Deff Koptas (3) 135 --Rokkits
It seems the trukk list will be better, but that boyz unit is small and NEEDS the warboss to bring the PK. It also doesn't have needed upgrades like armour or red paint jorb. I still think the grotz are needed, but would it be better if I took them out completely to beef up the trukk unit?
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Gideus The Commissioner
Posts : 198 Join date : 2012-01-30 Age : 45
| Subject: Re: Gottacon Green Tide Sun Jan 06, 2013 3:30 pm | |
| I would almost think yes to beefing up the trukk unit? others might have different input, but making it more survivable is where *I* would go with it. | |
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Cow Lineman
Posts : 44 Join date : 2012-01-30
| Subject: Re: Gottacon Green Tide Sat Jan 12, 2013 5:27 pm | |
| For those that may care, I believe this will be my final answer:
***1746*** HQ 190 -Big Mek 85 --Kustom Force Field
-Warboss 105 --Power Klaw --Twin-linked shoota --'Eavy Armour --Cybork body
ELITES 315 -Lootas (7) 105
-Lootas (7) 105
-Lootas (7) 105
TROOPS 752 -Slugga Boyz (30) 245 --Rokkit Launcher (3) --Nob ---Power Klaw
-Slugga Boyz (30) 245 --Rokkit Launcher (3) --Nob ---Power Klaw
-Shoota Boyz (30) 195 --Big Shoota (3)
-Slugga Boyz (11) 151 --Nob ---Power Klaw --Trukk ---Armour Plates ---Reinforced Ram
FAST ATTACK 405 -Deff Koptas (3) 135 --Rokkits
-Deff Koptas (3) 135 --Rokkits
-Deff Koptas (3) 135 --Rokkits | |
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